Diploma in Game Art

Objectives :

  • To apply the physics principles needed to design computer games.

Highlights of the Program :

Duration: 1 Year
Eligibility: S.S.C
Course Mode: Full Time
Medium: English
Exam Pattern: Semester
Exam Mode: Offline
Exam Evaluation: Practical-Internal and Theory
Student Intake: 15

Tuition Lab & Practical Eligibility Admission Exam Library Total
54,500 40,000 1000 2000 2000 500 1,00,000

Exit Points:

 3D modeling artist, 2D artist, Digital animator, Game Tester, creative writer, and storyline Editor.

Note: Deposit of Rs. 5,000/- taken as caution money for software & Computers / Equipment.

                                                                     Program Structure :

Semester – 1

                                               Minimum Passing Marks: 50% For Each Subject

Subject Code

Subject Name Internal Marks External Marks Total Marks
417101 Design Principle – PR 60 40 100
417102 Game Concept Art – PR 60 40 100
 417103 Game Designing Iteration and Rapid Prototyping- PR  60 40 100
417104 Board Game Designing 60 40 100
417105 2D Game art 60 40 100
417106 Game assets modeling 60 40 100
417107 Interiors and Exteriors Building the World 60 40 100
Total 420 280

700

Minimum Passing Marks : 50% For Each Subject

Semester – 2

Subject Code Subject Name Internal Marks External Marks Total Marks
417201 Human-Computer Interface: Building the connection (HCI)-PR 60 40 100
417202 Building the Atmosphere- PR 60 40 100
 

417203

Character & Objects Building the Identity- PR 60 40 100
417204 Building the Experience Music and Sound- PR 60 40 100
417205 Design Playable Prototype- PR 60 40 100
417206 Game Testing Prototype- PR 60 40 100
Total 360 240 600

Instructor

User Avatar media

Leave a Reply

Your email address will not be published. Required fields are marked *