
Introduction:
Animation is a type of an optical illusion just like a cinema. But instead of having real life characters,
animation uses characters born out of an artist’s imagination.
Also the movement of the animation character part are some what different from real life motions.
Animation is broadly classified in two types.
i) Two Dimensional animation (2D) and
ii) Three Dimensional animation (3D).
2D ANIMATION
Traditionally two dimensional animation used to be done with thousands of actual hand drawn sketches
and showing this sketches in rapidly in succession formed and animation sequences.
“Tom and Jerry”, “Simpson” are the best examples of 2D animation TV shows and the movies like
“Arabian Nights”, “Hanuman”, “My Friend Ganesha” are some of the examples of features films.
Now a days, with the help of modern computers and softwares’ like “Flash” & others softwares, it is
possible to produce 2D animation films, which saves lot of human efforts and time. But even modern
approaches to 2D animation a lot of initial sketch work and story boarding is required, which was existed
before the computers arrived. This means that good animators are required to know both the
processes.
3D ANIMATION
The advent of computers brought about a logical extension of 2D animation and that was 3D. In 3D
animation it is possible to create a three dimensional environment along with characters or objects.
This gives a lot of real life effects to animation movies, and there is more freedom for artist’s imagination
and a room to explore newer ideas.
With help of softwares like 3Ds max, Maya, Zbrush and so many game products and 3D animation
movies are produced in the market today.
Parallel Fields
Today it is possible to blend traditional cinema and modern animation effects. The result can be seen
in movies like “Harry Potter” series, “Lord of the Rings”, “The Chronicles of Narnia” which were the film
versions of some of the epic literary works.
Even in Bollywood there are movies like “Bahubali”, “Robot & Robot 2.0” has been used 3D animation
for special effects.
Mainly Sci-fi or mythological stories like “Ramayana” and “Mahabharat”, we can produce a lot of
movies based on these stories using such modern technology.
On a different note animation can also be used in engineering and medical sciences as a educational
tool like “Simulators” & “Walkthroughs”.
Animator has to begin his work by lots of drawing & sketches in initial stage of animation production
and preparing story board. This program has given a certain importance to pre-production
processes. In first phase of their learning students will gain the skill of all these initial stage.
In second part students will make the actual character based on animation with help of their own
characters like Mickey Mouse, Tom and Jerry etc.
In 3D animation, lot of emphasis is put on modeling the character after the initial sketch or a concept.
Texturing involves putting colors & textures on these characters, objects and surroundings. Thirdly
these characters will have to move, talk, smile and express all the human emotions. This part is done
under animation phase.
TMV’s Instigation in Animation
Keeping in a view of all the progress in the field and realizing the fact that Indian animation industry is
going to touch 869 million dollars by 2020, TMV has already started a course which can produce quality
professionals. This will provide the required skilled man power to the growing animation industry.
As we have seen it’s not sufficient to learn animation softwares only but it is also important to learn lot
of subject in fine arts like figure drawing, color theory, perspective etc. We have started three years
dedicated course to learn both animation software with fine art subjects.
Those who are in need of quick course we have started diploma programmes in 2D and 3D animation
under the ‘center for Skills development & entrepreneurship education’, too.
Objectives:
- To provide the students art based knowledge of 2D and 3D animation.
- To give students traditional as well as contemporary knowledge of drawing and painting techniques.
- To make students familiar with digital design, interactive design, multimedia 2D and 3D digital arts
& digital animation. - To provide students with process based knowledge as per current needs of animation industry.
- To produce a world class industry ready animator with an art background.
Program Highlights:
- Emphasis on Drawing and Painting which are traditional techniques of art.
- Students will also obtain proficiency in other regions of production like Editing and Compositing.
- A good infrastructure with well – equipped high end computer laboratory.
- Syllabus designed as per industry need.
- Outdoor activities i.e. Landscaping, study tours.
- Extra-curricular activities/ presentations / Animation Film Shows / Exposure to Animation Studios
and Professionals through Visits and Seminars. - Exhibitions of Students’ Portfolios and Projects.
- Option of continuing studies with higher program.
Eligibility:
1) Candidates having 10+2 (H.S.C.) qualifications can take admission to First year of
the course.
2) 10th (SSC) passed + 2 or 3 years Government recognized Diploma.
Duration :
Three Years – Full Time Course
Evaluation Method :
Semester pattern with a combination of 60% for Internal Examination and 40% for
External Examination. Minimum Passing marks – 30 & 20 respectively).
Medium :
English
Intake capacity: 30
Fee Structure for the Academic Year 2020-21 :
Fee Structure for the Academic Year 2021-22 :
Fee Structure for the Academic Year 2022-23 :
Year | Tuition | Laboratory /Practical | Admission | Exam | Eligibility | Library | Total |
First Year | 30000 | 65000 | 1500 | 3000 | 500 | 500 | 100500 |
Second Year | 30000 | 65500 | 1500 | 3000 | – | 500 | 100500 |
Third Year | 30000 | 90500 | 1500 | 3000 | – | 500 | 125500 |
Library Deposit:
(Refundable) Rs. 3000/- to be paid separately.
Note:
(Refundable) Deposit of Rs. 10,000/- taken as Caution Money
At Exit Point:
Multimedia Designer, 2D Animator, Graphic Artist, Web Designer,
Visual Effect Designer, Character Animator, 3D Animator, 3D
Modeler, Architectural Simulator, Editing and Special Effect
Specialist, Compositor
Awards and Prizes:
In memory of Late Shrikant S. Tilak an Award is offered to a
student scoring 1st rank in B.A. Digital Arts Course.
“Student of the year award” based on annual overall
performance for each year.
Deposit of Rs. 2,000/- taken as Caution money for Library.
Note :
Deposit of Rs. 10,000/- taken as Caution money for Media Lab & Equipment’s.
Program Structure
(Semester – 1)
Subject Code | Name of Subject | Category of Sub. | Internal Marks | External Marks | Total | Credits |
BADA-19-101 | Design Principles (Pr) | Core | 60 | 40 | 100 | 5 |
BADA-19-102 | Graphic Design – 1 (Pr) | Core | 60 | 40 | 100 | 5 |
BADA-19-103 | History of Art and Animation (Th) | Core | 60 | 40 | 100 | 4 |
BADA-19-104
BADA-19-105 |
English (Th)
OR B.Ed (English) (MOOC – Swayam) OR Marathi (Th) |
AESC
AESC |
60
60 |
40
40 |
100
100 |
4
4 |
BADA-19-106 | 2D Design (Pr) | DSE | 60 | 40 | 100 | 4 |
BADA-19-107 | Yoga (Pr) | GE | 30 | 20 | 50 | 2 |
OR | ||||||
BADA-19-108 | Self Defence (Pr) | GE | 30 | 20 | 50 | 2 |
Total | 330 | 220 | 550 | 24 |
(Semester – 2)
Subject Code | Name of Subject | Category of Sub. | Internal Marks | External Marks | Total | Credits |
BADA-19-201 | Advertising Designing (Pr) | Core | 60 | 40 | 100 | 5 |
BADA-19-202 | UI-UX Design (Pr) | Core | 60 | 40 | 100 | 5 |
BADA-19-203 | Graphics Design-2 (Pr) | Core | 60 | 40 | 100 | 4 |
BADA-19-204 | Character Designing (Pr) | Core | 60 | 40 | 100 | 4 |
BADA-19-205 | Classical Animation (Pr) | Core | 60 | 40 | 100 | 4 |
BADA-19-206 | Creative Arts (PR) | SE | 30 | 20 | 50 | 2 |
Total | 330 | 220 | 550 | 24 |
(Semester – 3)
Subject Code | Name of Subject | Category of Sub. | Internal Marks | External Marks | Total | Credits |
BADA-19-301 | Web Designing (Pr) | DSE | 60 | 40 | 100 | 5 |
BADA-19-302 | Digital Painting (Pr) | Core | 60 | 40 | 100 | 5 |
BADA-19-303 | 2D Animation (Pr) | Core | 60 | 40 | 100 | 5 |
BADA-19-304 | Illustration Techniques (Pr) | DES | 60 | 40 | 100 | 5 |
BADA-19-305 | Media Law & Ethics (Pr) | AESC | 30 | 20 | 50 | 2 |
BADA-19-306 | 2D Project (Pr) | DES | 60 | 40 | 100 | 2 |
Total | 330 | 220 | 550 | 24 |
(Semester – 4)
Subject Code | Name of Subject | Category of Sub. | Internal Marks | External Marks | Total | Credits |
BADA-19-401 | 3D Modelling (Pr) | DES | 60 | 40 | 100 | 5 |
BADA-19-402 | Texturing (Pr) | Core | 60 | 40 | 100 | 5 |
BADA-19-403 | Lighting & Rendering (Pr) | Core | 60 | 40 | 100 | 4 |
BADA-19-404 | Animation Techniques (Pr) | Core | 60 | 40 | 100 | 4 |
BADA-19-405 | Indian Culture (Th) | GE | 60 | 40 | 100 | 4 |
BADA-19-406 | Photography (Pr) | GE | 30 | 20 | 50 | 2 |
OR | ||||||
BADA-19-407 | Book Review (Pr) | GE | 30 | 20 | 50 | 2 |
Total | 330 | 220 | 550 | 24 |
(Semester – 5)
Subject Code | Name of Subject | Category of Sub. | Internal Marks | External Marks | Total | Credits |
BADA-19-501 | Dynamics (Pr) | DSE | 60 | 40 | 100 | 5 |
BADA-19-502 | Compositing (Pr) | DSE | 60 | 40 | 100 | 5 |
BADA-19-503 | 3D Animation (Pr) | AESC | 60 | 40 | 100 | 4 |
BADA-19-504 | Media and Event Management (Th) | AESC | 60 | 40 | 100 | 4 |
BADA-19-505 | Editing (Pr) | AESC | 60 | 40 | 100 | 4 |
BADA-19-506 | Sound Designing (Pr) | AESC | 30 | 20 | 50 | 2 |
OR | ||||||
BADA-19-507 | Voice Modulation (Pr) | AESC | 30 | 20 | 50 | 2 |
Total | 330 | 220 | 550 | 24 |
(Semester – 6)
Subject Code | Name of Subject | Category of Sub. | Internal Marks | External Marks | Total | Credits |
BADA-19-601 | Project + Viva | DSE | 90 | 60 | 150 | 10 |
BADA-19-602 | Research Techniques | DSE | 60 | 40 | 100 | 4 |
BADA-19-603 | Environmental Study (Th)
OR Resources & Environment (MOOC – Swayam) |
AESC | 60 | 40 | 100 | 4 |
BADA-19-604 | Soft Skill (Th) | AESC | 30 | 20 | 50 | 2 |
BADA-19-605 | Visual Communication (Th) | AESC | 60 | 40 | 100 | 2 |
BADA-19-606 | Movie Review (Pr) | SEC | 30 | 20 | 50 | 2 |
Total | 330 | 220 | 550 | 24 |